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Amsterdam University Programming Contest

Friday 25 August '23, 4:35

Are you passionate about programming and do you enjoy solving challenging programming puzzles? Then enter the Amsterdam Universities Programming Contest (AUPC) on the 23rd of September!

STORM and via (University of Amsterdam) are proud to jointly organize this year's AUPC at lab42 (Science Park). Previously known as the Amsterdam Algorithm Programming Preliminaries (AAPP), this is the preliminary round for the Benelux Algorithm Programming Contest (BAPC). Here, you and your team (max. 3 members) solve as many programming problems as possible within a tight time limit. For this, you will use languages such as Python, C, C++ and Java. But with only one laptop per team, you will have to divide the tasks cleverly! The best teams at the contest will be rewarded with prizes!

For eligible VU teams (see ICPC eligibility tree), there is also the chance to advance to the BAPC to represent our university. In short, all team members have to be VU students and meet at least one of the following conditions:

  • First year of post-secondary studies in 2019 or later
  • Born in 2000 or later
  • Have not completed more than 240 points of ECTS This year, the BAPC is being organized by the University of Amsterdam, so there is no better time to take part! The best BAPC VU teams also get to go to NWERC, an international programming contest within Northwest Europe, which is held in Delft this year. The best NWERC team in general are able to partake at the European championship in Prague!

Game rules

For this competition, your team will be allocated a laptop without internet access and printers will be provided during the competition to print code. It is also possible to bring your own non-programmable wired keyboard and/or mouse. Furthermore, you are allowed to bring your own cheat sheet, which may consist of a maximum of 25 sides and may be self-written or found online. Each team member may bring an exact copy of this. Last but not least, you are always welcome to bring your own mascot. All extra items will be checked first by the jury before the contest starts. See also for more information on the rules and last years' problem sets!

Peaked your interest? Don't wait any longer and sign up to prove your programming talents! Registration is done in the ICPC registration system, where all team members will need to make an account to sign up for the event. Afterward, you can register your team here! When creating a team, DO tick the box “I will participate as both contestant and coach”. The person who creates your team, will initially be the “contestant coach” of this team, and can add the max two remaining team members next to the team name in the fields below.

The list of registered teams is publicly available here. And for questions, you can always email us at